Welcome to Crystal mods, an oasis for gamers sick of oversimplified in-game descriptions and difficulty levels made to accommodate beginners. Full of steep learning curves, we create difficulty mods for tacticians who can methodically dismantle their opponents against impossible odds that push players to understand and exploit the underlying gameplay systems.

Many years ago, i was a fan of both tales english patches and difficulty patches. Today i create them, and teach others how to as well. If the projects on this website, or similar ones seem interesting to you, then join the discord and lets see if we can't create something together.

For everyone else, check out the list of mods on the top of the website, and join the server anyway to ask questions or get tips. 
A moment of silence for yuzu, citra, and emulation and modding communities worldwide. March 4, 2024.

I am very sad to find out Haze the creators of yuzu, citra, and supportin many mods and communities, folded instead of fighting nintendo. Overnight, thousands of mods stored on the mods page, or forumns for citra or yuzu were lost. The loss of these will be felt for years and years, some people may even pass away before being able to experience specific games with enhancement mods. To me, this is a overall harm to humanity, and i am devistated at what has happened. The courts have said time and again that emulators are legal, and yet nintendo, with infinite funding behind their legal team, went after groups out of court who were unable to fight back. 

I am sure this is not the end, that communities will rise, and wonderful projects will release still in the future. None the less, nintendo has dealt a strong damaging blow to countless peoples experience of content. I for one, altho i had mixed feelings in the past, will now going forward be definitivly against nintendo. Their overreach is one i can feel, there are games that i personally can nolonger experience with enhancement mods, due to them being now lost media as a direct result of nintendo's efforts. Efforts that did not need to result in such destruction, and that nintendo chose to do so anyway. 

I have always thought more then merely a nice thing, that mods are critical to humanitys strongest passions in the world. the entire MOBA genre, and the entire autobattler genre, both direct results of modding. The burning intensity of pokemon nuzlocke community, the scale of the fire emblem community, nearly the entirity of the xcom community, they only exist because of mods. It is is no small part mods inpact peoples lives for the better, and it is crystal clear that mods make the entire gaming medium better for everyone involved. I consider nintendos actions here, a blight on humanity, and I claim this with complete senserity and conviction. Modding is not just kids tinkering for their friend group, many major communities exist only because of mods, and for nintendo for the first time (since the bleem incident back at the dawn of gaming) to take them down on mass, is a threat i will not ignore. 

For nintendo to have still not learned, after all this time, to what lengths the importance is of letting people customize their experience is, and to instead see it as business to take down their enemys, is unacceptable. It never even got to a judge, instead of asking the courts for a decision they pressured people they viewed as enemys out of existance, and destroyed everything in their path, going complete scorched earth. 

I am now firmly anti-nintendo, and support actions of any extreme for game and mod preservation and accessability. Nintendo has been historically horrible for this, but i had believed that piracy groups would probably be enough to keep things from becoming lost media. I was completly wrong. Never had I seriously considered a major company would go to such extremes for complete eradication without making legal arguments before a judge or jury. I thought the eras of mafia-like were mostly of long past, and i was wrong. I feel terrible. 

To groups out there fighting for preservation and accessability, you are fighting for a good cause, one i truly believe is important for humanity. Please, do not give up. You are important for the world. While many people uneducated on the importance of it exist, your actions are critical for the future of humanity. Please, for everyone in the world, fight on. 
Hey there! It's May 16 2023 and i felt like giving an update.

I touched on this in my pervious post, but I've been working since january on a current edge new game modding tool, that is unlike anything that currently exists. With it, anyone will be able to automatically generate a game editor, for any main part, of any game. From fire emblem to tales to final fantasy to super robot wars, it handles it all. An absolute ultimate game editor tool that drastically simplifies game modding. It also has great note taking ability for anyone to make notes as they mod games with it, the ability to share editors made with it, the ability to modify and improve editors anyone has made with it, and rips the common event system from RPG maker to automate any part of a modding process that involves running any program on any files, moving, copying, or deleting anything on your PC, as well as automatically launching the game to test everything. It has built in support to view multiple editors at once, powerful options to cross refence information, and more. It's an extreme all in one answer to game modding.

When does it release? Well, i'm hoping for an open demo soon, but i've taken some time off to relax, unwind, and work on a new touhou game launcher. It completely crushes all other touhou game launchers combined, with automatic mod loading, built-in relevant game info, automatic mod downloads and installs, and a series wide achievement tracker that also allows users to use custom text inputs for personalized achievements. A demo of this should also release soon.

Currently, i plan to release my new ultimate game editor, tenatively codenamed Crystal Editor near the start of june, giving priority support to the release of etrain odyssey origins. However, if that game turns out to be made in unity and is an open-code game, i will pick another game release to set as my major launch for crystal editor. Whatever game i pick will get priority support. This way i can be right in the thick of what other developers are experiencing when they use my tool, hear their feedback, and make adjustments before i do a major release of Crystal Editor.  

Anyway thats all for now, bye~ 

I have a new mod release to announce, but first, a small inspirational talk about this website and whats happening.

2 Months ago i started rebuilding my website entirely. I Made a full new backend framework to make expanding the site vastly easier, and to prepare the next direction the site is going into in the future. Not only have i made a number of unreleased game editors, but i decided to make an editor...editor. A tool used to create editors for games, and automatically display it in a user friendly hud. As it continues to build, i've also started preparing the website to start having more serious support for the review, rating, and discovering of challengeing gameplay mods. 


Theres a lot of mods out there, and as far as i can look across the entire internet, no website even attempting to be the central hub for challenge mod information. For the last few years i have been creating and curing a list privately of challengeing mods, and In the coming months i hope to expand that list to display an enormous amount of information across all kinds of games. Sort of like a wiki site dedicated exclusively to challenge mods. It's exciting stuff, and i can't wait to let people see what i've been working on. The truth however, is its many months off of releasing. But, i wouldn't want to lose all my fans (How many of you even exist?) to the website looking dead forever, so i decided to create AND RELEASE a new mod to help bridge the gap and keep website traffic up. 

Introducing the Tales of Vesperia Info Mod

This mod touches every single arte description, and cooking recipe description to tell you exactly what they do. Find out exact information on damage, extra controller inputs, arte usage bonuses,  any weather bonuses, enemy type bonuses, if the arte has altered versions you can learn with certain skills, and just anything and everything you want to know! 

Enjoy all kinds of information that should have been displayed ingame to begin with if the developers didn't hate you want demand you google every little thing. Hopefully this mod will make vesperia a little more bearable. To download, go to the mods download page from the mods list at the top of the page. Also with the website rework, the download pages for every single mod got touched up, and were using a new standardized format for mod download pages.

Hopefully in the next two weeks i'll spruce up the home page as well to be more exciting to look at. For now, enjoy vesperia! 
Click here to join the discord!